Minecraft 1.8 Pre-Release: 1 & 2


(Sorry for being inactive the last week I was very busy)

Minecraft 1.8 Changelog: 

  • Added Granite, Andesite, and Diorite stone blocks, with smooth versions
  • Added Slime Block
  • Added Iron Trapdoor
  • Added Prismarine and Sea Lantern blocks
  • Added the Ocean Monument
  • Added Red Sandstone
  • Added Banners
  • Added Armor Stands
  • Added Coarse Dirt (dirt where grass won’t grow)
  • Added Guardian mobs, with item drops
  • Added Endermite mob
  • Added Rabbits, with item drops
  • Added Mutton and Cooked Mutton
  • Villagers will harvest crops and plant new ones
  • Mossy Cobblestone and Mossy Stone Bricks are now craftable
  • Chiseled Stone Bricks are now craftable
  • Doors and fences now come in all wood type variants
  • Sponge block has regained its water-absorbing ability and becomes wet
  • Added a spectator game mode (game mode 3)
  • Added one new achievement
  • Added “Customized” world type
  • Added hidden “Debug Mode” world type
  • Worlds can now have a world barrier
  • Added @e target selector for Command Blocks
  • Added /blockdata command
  • Added /clone command
  • Added /execute command
  • Added /fill command
  • Added /particle command
  • Added /testforblocks command
  • Added /title command
  • Added /trigger command
  • Added /worldborder command
  • Added /stats command
  • Containers can be locked in custom maps by using the “Lock” data tag
  • Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
  • Added three new statistics
  • Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
  • Added a new player model with smaller arms, and a new player skin called Alex?
  • Added options for configuring what pieces of the skin that are visible
  • Blocks can now have custom visual variations in the resource packs
  • Minecraft Realms now has an activity chart, so you can see who has been online
  • Minecraft Realms now lets you upload your maps
  • Difficulty setting is saved per world, and can be locked if wanted
  • Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
  • Villager trading has been rebalanced
  • Anvil repairing has been rebalanced
  • Considerable faster client-side performance
  • Max render distance has been increased to 32 chunks (512 blocks)
  • Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
  • Resource packs can now also define the shape of blocks and items, and not just their textures
  • Scoreboards have been given a lot of new features
  • Tweaked the F3 debug screen
  • Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
  • Server list has been improved
  • A few minor changes to village and temple generation
  • Mob heads for players now show both skin layers
  • Buttons can now be placed on the ceiling
  • Lots and lots of other changes
  • LOTS AND LOTS of other changes
  • Removed Herobrine

Pre-Release 1:

Changed the killer rabbit skin again


  • New default skin: Alex?
  • New default player model with 3 pixels wide arms
  • There will be a choice to select fat or thin arms on minecraft.net/profile in the future
  • Changing skins now will give you fat arms
  • If you don’t have a custom skin yet, you are randomly assigned Steve or Alex (correct me if I’m wrong)

Fixed some bugs:

  • Fixed thorns not working against some monsters
  • Fixed shears not taking damage when used on wool blocks
  • Fixed the game crashing when attempting to craft fireworks using given dye beyond id 15
  • Fixed being unable to place redstone dust inside tall grass
  • Fixed endermen being able to place cacti in illegal places
  • Fixed chickens not saving their egg lay timer - new tag on chickens: EggLayTime, time in ticks until the chicken lays an egg
  • Fixed snow layers confusing mob AI
  • Fixed baby zombie pigmen not forgiving while adults do
  • Fixed the tab list expanding too far and being unreadable
  • Fixed opening a command block not pausing the game
  • Fixed the cinematic camera keeping momentum after being turned off
  • Fixed dispenser spawning TNT too high
  • Fixed Java not being properly capitalized in splash “Now java 6!”
  • Fixed fullscreen mode displaying the actual game only in much lower resolution in the corner

Pre-Release 2:

Fixed some bugs:

  • Fixed the game crashing when populating a chunk with empty (void) columns
  • Fixed thrown splash potions having the colour of water
  • Fixed inverted daylight sensor not dropping anything when mined
  • Fixed item frames not working outside 524289 x -524288 coordinates
  • Fixed placing redstone dust destroying blocks
  • Fixed skins using the wrong model
  • Fixed being unable to summon Fireball/WitherSkull - Caution: wither skulls will not work as position markers in the future.
  • Fixed a crash when summoning a SmallFireball on mobs

To get the pre-release, open your launcher and press the “New Profile” button. Call it “pre-releases” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher.


Melon vs Pumpkin Event Closing Soon!

Our August event, Melon vs Pumpkin, will be closing at the end of this month. This Sunday, August 31st, will be your last day to mine melons and pumpkins, search for treasure chests, and collect exclusive loot that will never again be available.

If you’ve already tried the event, you will have until the 31st to remove all items from the event world that you wish to keep. Anything left in chests will be lost with no refund. However, if you last logged off while in the event world, upon logging in after the event ends, you will be dumped into the Badlands with your inventory intact. We recommend, however, that you take the time to make any trade-ins or donate your remaining supplies to other players before the event ends.

Moderator Applications Open

Since classes have resumed in full for Heather and I, we have a lot less time to get on the server. This doesn’t mean we’re neglecting the server in any way, however we’ll mostly only be able to get on during the weekends, and only sporadically during the week.

As such, we are looking to increase the size of our Moderator team. I have opened Moderator applications on the forum. If you think you can put forth the commitment and would be a good fit for our team, you may apply here. Make sure to read the guidelines and list of responsibilities.


Minecraft builds created by Notux

Red Passion Adult Superstore in NCC is your destination for adult video, books, gifts and more. 18+ only, of course.

Red Passion Adult Superstore in NCC is your destination for adult video, books, gifts and more. 18+ only, of course.

8/23/2014 - Changelog

Core Server:

  • Updated MCBans
  • Added Honeypot plugin
  • Changed item-based OnTime rewards to only issue to players in the Survival world

(Source: minecraftidea)


It’s been a while since we did a formal server advertisement, so I wanted to post one on here. On Tumblr, we tend to attract more intelligent and mature players, so I’m hoping we can reach more people like that. What I’m asking of our 17,000+ followers is to either check us out, or reblog this post to help spread the word. We’re looking to seriously increase our playerbase, so join today!

Presenting The Minecraft Blog Core Server, a 16+ Bukkit Server with a focus on enhanced vanilla survival. We’ve been around for over two years, and have been the server of choice for many Tumblr users. Some of our features include:

  • Multiple worlds, including Survival, Creative, and PvP.
  • Arena modes like Capture the Flag, Spleef, and Paintball
  • Monthly build contests
  • Seasonal events
  • Sponsor perks
  • Huge hand-built city, New Core City
  • Custom resource pack
  • Zero-tolerance griefing policy
  • Self-repairing creeper damage
  • Friendly and professional staff
  • Welcoming and mature community
  • Dedicated website, forum, Teamspeak 3 server, and YouTube channel.

You can learn more about us by visiting our website, or by chatting with us on our Forum. So come by and play with us sometime. We’re always welcoming new, mature players, and we’d love to have you.

Server address: play.the-minecraft-blog.com

The Hole in the Bukkit

As many of you are already aware, we may soon be in a world without Bukkit, the third-party version of the Minecraft server software. Yesterday, one of the developers for Bukkit announced the end of the project. This decision was quickly vetoed by Mojang, who revealed that they had bought Bukkit over two years ago. Dinnerbone, one of Minecraft’s lead developers and former Bukkit developer, announced that he would personally be updating Bukkit to 1.8, very shortly after announcing a prerelease version of Minecraft 1.8. Dinnerbone made it very clear that Bukkit will NOT be the official mod/plugin API that we’ve been promised for years, and hinted that the official API would be much better.

So what does this all mean? Well, the situation is still developing. The announcement from Bukkit was edited, striking out the entire statement and leaving us with cryptic messages such as “There’s more to come on this. Please stand by.” and “To be continued…” What we do know is that Bukkit will receive an update for 1.8, and Dinnerbone is currently working on it. However, anything after that remains unclear. Personally, I think it’s likely that Mojang will continue to update Bukkit until they release their official API. This will likely mean a complete restructure of the plugin system, forcing many plugin devs to rewrite their entire plugins with the new API. Will we lose a bunch of plugins? Probably. However the extent of the damages remains to be seen.

Meanwhile Spigot, popular Bukkit alternative (and all-around better choice, in my opinion), has yet to make an official statement, however they have stated that they “intend to continue Spigot for many Minecraft versions to come, whatever circumstances may unfold.”

The bottom line is we will probably be without Bukkit in the future, however we still have a while for events to unfold and things to change.


A simple (but still good) build of mine from the-minecraft-blog core server, The Shining Valkyrie: a viking longboat


The MINE nightclub, one of my personal builds, open nightly on The-Minecraft-Blog cors server, in the New Core City!


server ip: play.the-minecraft-blog.com

Home to the one and only Stripler!


My beautiful home on The-Minecraft-Blog core server: the floating islands!
server ip: play.the-minecraft-blog.com


My beautiful home on The-Minecraft-Blog core server: the floating islands!


server ip: play.the-minecraft-blog.com


One of my personal builds in the New Core City: The New Core Credit Union! Lots of riches in that vault!


The view from above the trade-in and nether/end portal area in New Core City!


The view from above the trade-in and nether/end portal area in New Core City!



go follow my NEW Minecraft blog! http://tmbmoddust.tumblr.com/

i will be posting minecraft and the-minecraft-blog server related stuff on there!!

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